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Home
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Relaunch of FourMadMen.com |
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Written by Administrator
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Monday, 05 June 2006 |
FourMadMen.com has been relaunched with all new content management software! New content being added everyday.
FourMadMen.com - Home
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Last Updated ( Sunday, 11 June 2006 )
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Mesh releases are back online |
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Written by Administrator
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Saturday, 10 June 2006 |
The mesh release section is now part of the new content management system. The meshes we're modeled in Blender but we try to release them in as many formats as we can. We'll soon be adding several new meshes to the collection so please stay tuned.
Mesh Releases
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Last Updated ( Sunday, 11 June 2006 )
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Written by Administrator
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Saturday, 10 June 2006 |
FourMadMen.com reaches 2 million hits!
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Last Updated ( Sunday, 11 June 2006 )
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Blender News
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BlenderNation
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Fresh Blender News, Every Day |
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Babioles
The pilot episode of television show Babioles, is finished!
Mathieu Auvray writes:
I have the pleasure to announce that the first episode of ‘Babioles’ is finished ! We actually did all the 3D with blender 2.49b.
Unfortunately I cannot show it entirely because we need to send it to TV network and [...]
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Interview: Pablo Vazquez (Durian)
My apologies for the mediocre sound quality (I goofed up the sound settings). I hope you’ll enjoy it anyway!
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Feng Zhu Desert Bike Raider
By Andrew Fraser (a.vector)
This beautifully rendered, cleanly designed piece from Andrew Fraser sports a fascinating almost-but-not-quite steampunk style. Inspired by the concept works of Feng Zhu, Andrew has managed to capture, almost true to the original, all the intricate detail and design concepts that Feng puts into his work.
Andrew, a mechatronics engineer who was introduced [...]
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Blender developer meeting minutes, March 7, 2010
Developer’s meeting notes: Need to get good targets for 2.5 beta, additional artists for Durian, micropolygons in the render branch and re-project in trunk, planning for GSOC 2010, and a planned upgrade for the bug tracker so bugs can be searchable.
Ton Roosendaal writes:
Hi all,
Here is the summary of today’s sunday IRC meeting.
Next release, 2.5 project
Everyone [...]
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Applying a Decal in Blender 2.5 Alpha 1
I had a question yesterday about adding a decal to a mesh for my project, and David Ward came to my rescue by recording this excellent little tutorial on UV mapping an image onto a Suzanne in Blender 2.51!
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